Friday, December 30, 2011

Practice and training and blalbalblalbal

I've always tried to understand practice as a thing, should I do it? If I do how much? What if I totaly dont enjoy doing it should I force myself? Should I only train if I want to and enjoy to? Should I rather spend more time living balanced life and training only a little bit before matches? Like just plain warm up?

I mean technicaly if you think about it , if you come to clanwar feeling good , trusting in your own skills ( without practice ) and just having basic micro and everything , you can win anyone, you can think of any counter in game if needed, adapt to anything... aslong as your brains work good and your hands are atleast at speed of minimum requirements (being able to do what you think of doing) , but at same time If you spent more time training, your hands will move faster, but really thats not the point, one thing which I am absolutely sure is :

My micro and multitasking is at same speed as progamers you see on streams and shit ( in top shape I mean and no lag,but same goes to them ) But its not the speed what makes their micro better than mine in most situations, you see my micro mostly shines with mass rifles and harassing ( cuz thats what I ussualy do ) , but in situations like expo defence and creeping with footies/miltia while you are being harassed is really not my thing , I mean sure I do think of few things and do not bad moves, but they clearly they have more experience in all of those things and know what works the best in that situation, to me it may seem , oh this is good for now, but after 30seconds it will back fire, cuz sequence of moves which followed turned out to fuck me up and this couldav only been forseen if I spent some time thinking about it or knew what will come at me or had genious brain and thought of it in a mili second. From this it seems that you either play hardcorely massively so that you would know most of the possibilities coming at you and know how to react to them ( no point in trying to achieve this,unless you want to succeed only in wc3, takes just sick ammount of energy ) or you stop being a bitch and make situations yourself, force situations on your opponent, make them play your rules or accept their rules only if you are comfortable with them. For example I am extremely uncomfortable in counter-expo play in human mirror, I just plainly feel lost and scared all the time, I have no idea whats coming, I dont feel timings, I try to scout all the time , but at same time I have to keep track of his army size, and levels and creep myself fast and safe, theres just too much for me, while opponent just plays with his dick and creeps arround, thats because I forced myself into this situation. Easiest way to force yourself out is to just pressure the opponent, really hard! Thats why you may notice that all those new tactics I write down are mostly simple army combinations + take map control. Its easiest way of playing really, you dont need to know many things about the game or have many experiences, when you are in control of the game you clearly see opponents actions everything is easier. Any imba thing opponent can do , you can counter immediatly if you see, which you do if you keep the control well, and if you try to keep the control vs all races , you learn to do it really quickly. While if you play expos or lame, game varies just too much, opponent may go dual expo, single expo, fast tech, ultra fast tech, all in, island expo, mass lame, map control, late push while expoing, hidden aviaries, hidden expos and fucking similar bullshit, its really hard to scout when you dont play in the map , but do things like expansion or preparing to lame ( aka being a bitch ) , just think history , what do bitches do? Ninjas, assasins and such? They use fucking poison, or attack while opponent is unprepared, but whenever the opponent was prepared they ussualy get served easy, unless the ninja or assassin is really hard trained and knows how to fight head on, but in this case he must be much better warrior in first place, cuz he must have 2 styles at higher level. Now think of last Sky game vs ELF ( or any other expo Hu fag ) , he took expo and tried to be sly, never face head on , cuz obviously he is weaker after expo, he tries to get thru to various places somehow , unseen, and get advantage out of that. Sure theres almost unlimited possibilites of things you can cheese, but most of them are so easy to predict and if you use something like 1 air unit to scout arround , all your cheese will fail. But you see its not only me thinking about straight fighting all the time nowadays, its even seen in recent human replays, pro humans try to reclaim the map control after expanding alot sooner, they are getting tired of being bitches too. Really when you start growing as a player , the more and more you will want to face your opponent head on, with your skills, which is map control and micro ( micro is actually ALOT MORE brains than macro, cuz its real time, its fast , quick decisions, both players trying to overcome eachother with better moves , really exciting ). Anyhow in the end it all comes down to one thing. Practice isnt important, all you need is micro, fresh head, feel the game and zero fear. But this is exactly the same in ALL things in life, all you need is basic training, feeling the subject and just fresh head ( it comes from balanced life ) , and just use your skills, the more you will rely on your skills the faster and bigger they will grow, the more you rely on strategy, the weaker you will be. Whatever I forgot what was my point in the beggining of article, but I hope it was some use to you

Builds n heroes

Lumbermill tech build ( good t2 expo or tier 2 rifle power )
Fast altar late rax ( t1 advantage )
Fast altar + 18tech/21tech/21+tech or expo ( good harass, good tech+ many posibilities )
Lumbermill, altar 18tech/21tech/21+tech or expo ( fast tech rifles or so from 23-24 )
Altar farm 17 tech ( superior tech and hero/unit speed )
12 tech no altar with a tower ( good t2 expo,instant 2 hero control )
Normal human build ( any tech speed 22-24 tech with 2 footies or late 30 or 36 tech or expo )
Mass footies build ( good for insta tower rush or mass creeping )
Platoplus BO , altar rax at same time ( no militia creep )
7food tech ( extreme )
power builded barax tavern hero ( fast foots , good push )

Heroes:

Vs UD
dark ranger naga
dark ranger mk or darkranger solo
bloodmage pally
panda
mk pala
am pala
tinker
pala naga
pala blm
am pala blm
blm pitlord
blm panda


Vs HU
blm pala
blm panda
am panda
am pitlord
am pala blm
beastmaster
beastmaster firelord
am fl
am beastmaster
am tinker
pitlord
blm alchy
blm pitlord
tinker
blm
paladin naga blm
paladin blm
paladin dr
paladin naga

Vs ELF
beastmaster
tinker
am naga
am pala alchy
blm pala
pala alchy
am panda
am darkranger
dark ranger
dark ranger naga
dark ranger alchy
am mk
am pala
alchy naga
mk naga
mk pala blm
pitlord
alchy
am
paladin naga
paladin blm
paladin alchy
am pitlord


Vs ORC
blm pala
am pala
am pala blm
am beastmaster
am beastmaster fl
am beastmaster tinker
am panda pitlord
am blm panda
am panda pala
am beastmaster pala
am mk pala
am blm pitlord
am pitlord
am darkranger
mk pala
mk pala blm
am naga
blm naga
paladin blm
paladin mk
paladin naga
paladin beastmaster


Its the combos I have used and they are all pretty good in certain situations

Some tactics

VS ORC

casters tier 2 expo
casters tier 2 mass creep and bank + invis harass or something
rifles tier 2 map control and hit and runs on burrow and maybe expo
tier 1 tower rush
tier 2 tower rush footies
tier 2 tower rush casters footies
fast tier 1 expo

VS ELF

rifle caster map control , expo and tt tt tt
fast tier 1 expo
tier 2 expo footies 2 hero
island expo mass hawks
fortress expo
bloodmage or tinker lame ( invis morts + invis knights + drops + mass hawks + mass tanks )
rifles casters island expo

VS UNDEAD

rifles mass creep and mass harass , defencive + gryphons or something later or expo
rifle caster map control and expo or gryphs or bank or so
fast tier 1 expo


VS HUMAN

bloodmage lame ( knights breakers hit and runs , drops, mass breakers hit and runs )
tier 2 casters expo ( 18 tech )
rifle caster ( AM DR )
mass breaker ( AM + 2nd hero )

If anyone wants detailed instructions of any strat, post comment or something

Main principles

Main principles or goals really help out when in game , when action is going on its really hard to think of ultimate guides and huge strategies, but when you have ONE or a few of MAIN GOALS its extremely easy to think, its not even in wc3 only , this goes to everything, lets say in survival in wilderness main principle would be setting up fire, fire is the most basic thing you will need and from it you can adapt into anything.

In wc3 main principle can always be: (with human)
Get an army which can fight
Creep , exchange combat if needed, have army which you can micro, so if you put enough effort you wont lose units, be somewhat defencive
While fighting take an expo with towers or tech to new units

3 basic rules, you will never fail with them, with any race really. Wc3 is shit simple, just win

Tuesday, December 27, 2011

The ultimate guide

The ultimate guide is no guide at all, freestyle to the max, but at same time practice hard to have the minimum requirement for freestyling ( micro and solidity )




in any case heres update on few strats:

VS UD
Bloodmage paladin mass rifles into gryphons , few tower in base , defencive base ( rifles used for mass creeping and defence , heroes for laming and defence , use flamestrike )

VS ELF
riflecaster everygame ,everymap, mass creep/expo/push options , on TM can go island expo once 50food or so, riflecaster enables you to play freely, can lame too, and use riflecaster for defence , same way as vs UD

VS ORC
bloodmage paladin mass rifles , use rifles to creep and to harass burrow, defencive base , use rifles for defence and raids and creeping, possibility to expo while fighting ( expo with tower ), most importantly dont lose shit and upgrades, orc cant split his army well so abuse that and abuse the fact that your rifles cant be killed quick and can fight for LONG LONG TIME

VS HU ( freestyle alot )
unknown

but something like , counter expos with upgraded units either in tier 2 or tier 3 with knights + dropps with zeppelins, upgraded armor is super sick vs footies , use this

could play beastmaster first and harass with quils and maybe use mercs too, tier 2 expo with casters is alright , but never RUSH , be chilled, dont rush with counter expo , you need to have good macro balance to be able to adapt to quick mass of gryphon or caster or knight mort swiftly